[Tutorial] Java Game Tutorial Series

[Tutorial] Java Game Tutorial Series

Postby theadamgaskins » Sun Jun 20, 2010 9:29 pm

I've decided to take a break from DeathWorm, and do a tutorial series on Java Game Development.

Part 1 - Initializing the project; calculating, drawing, moving, and bouncing a ball
YouTube has a 10 minute video limit.... So I had to divide this into two segments
Part 2 - On mouse click, ball speeds up and moves to a random position.
Part 3 - Re-writing code for readability
Part 4 - Paddle Ball
Part 5 - Adding on Paddle Ball to make Breakout
Part 6 - Distributing
Last edited by theadamgaskins on Thu Jul 01, 2010 8:09 pm, edited 1 time in total.
Image
"Mr. Worf! Scan the ship!"
"Aye, cap'n. 300 dpi?"

There are 11 types of people in the world: Those who know binary, those who think they do, and those who don't.
User avatar
theadamgaskins
Member
Member
 
Posts: 246
Joined: Sun May 23, 2010 6:56 am
Location: In front of my computer

Re: [Tutorial] Java Game Tutorial Series

Postby theadamgaskins » Thu Jul 01, 2010 6:04 pm

A few more videos, with some uploading right now.

Feedback/ideas would be appreciated :)
Image
"Mr. Worf! Scan the ship!"
"Aye, cap'n. 300 dpi?"

There are 11 types of people in the world: Those who know binary, those who think they do, and those who don't.
User avatar
theadamgaskins
Member
Member
 
Posts: 246
Joined: Sun May 23, 2010 6:56 am
Location: In front of my computer


Return to Java

Who is online

Users browsing this forum: No registered users and 0 guests

cron