[Tutorial]Texturing

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[Tutorial]Texturing

Postby Fang Dude » Sun Nov 29, 2009 7:38 pm

This is how to texture in Blender. This is my first tutorial, I hope it helps. This is for 2.49, because I don't know how to do it in 2.5 yet.

You will need this texture for the tutorial (Source: http://www.filterforge.com/filters/750.jpg)
750.jpg
750.jpg (93.09 KiB) Viewed 8106 times


To start, make a cube. Then set the view to Textured. Then go over to the border between the 3d view and the buttons window and right click. Select split area and make your screen look kind of like mine. Turn the second window to UV
For Tutorial.jpg
For Tutorial.jpg (210.92 KiB) Viewed 8106 times


Make sure the cube is selected. Then, go into edit mode(tab) and select everything with A.
For Tutorial_2.jpg
For Tutorial_2.jpg (207.93 KiB) Viewed 8111 times


Press u-->Unwrap. A pink box should appear in the UV Image Editor screen, and the cube will turn white.
For Tutorial_3.jpg
For Tutorial_3.jpg (223.36 KiB) Viewed 8111 times


Go to Image and select open. Then choose the picture you want to use (Picture from the beginning of tutorial). Ta-da, you now have a textured crate!
For Tutorial_4.jpg
For Tutorial_4.jpg (384.7 KiB) Viewed 8111 times


One problem, when you render it, the texture is gone.
For Tutorial_5.jpg
For Tutorial_5.jpg (10.67 KiB) Viewed 8111 times


To fix this, make sure that your cube is still selected and to the Edit tab(F9). Go to UV Texture and name it Crate_UV.
For Tutorial_6.jpg
For Tutorial_6.jpg (92.92 KiB) Viewed 8111 times


Then go to the shading tab(F5) and press Add New.
For Tutorial_7.jpg
For Tutorial_7.jpg (253.94 KiB) Viewed 8111 times


Go to the Texture sub tab(F6). Press Add New. On texture type, select image.
For Tutorial_8.jpg
For Tutorial_8.jpg (144.64 KiB) Viewed 8111 times


Press the browse button next to the load button. A thumbnail of the crate .jpg. Select it. Now go back to the Material sub tab. It should look different.
For Tutorial_9.jpg
For Tutorial_9.jpg (220.25 KiB) Viewed 8111 times


It will show up when we render now, but it looks warped.
For Tutorial_10.jpg
For Tutorial_10.jpg (12.83 KiB) Viewed 8111 times


Remember the UV Texture (Crate_UV) we made? We will be using it now. In the TE window, type Crate_UV.
For Tutorial_11.jpg
For Tutorial_11.jpg (43.17 KiB) Viewed 8111 times


Go to the Map Input sub sub window. Select UV and then (then) type in Crate_UV. Notice the preview changed.
For Tutorial_12.jpg
For Tutorial_12.jpg (137.74 KiB) Viewed 8111 times


Now the crate looks real. It seems like a lot to do, but it isn't that hard. I can do it in less than 30 seconds.
For Tutorial_13.jpg
For Tutorial_13.jpg (13.66 KiB) Viewed 8111 times


If the texture doesn't look right, you can use all of the tools in this sub window to alter your texture.

Here's the finished .blend

Crate_Tutorial.blend
(260.46 KiB) Downloaded 230 times
Last edited by Fang Dude on Sun Nov 29, 2009 8:02 pm, edited 1 time in total.
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Re: [Tutorial]Texturing

Postby annoyer707 » Sun Nov 29, 2009 7:40 pm

Great tutorial for newcomers!
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Re: [Tutorial]Texturing

Postby Fang Dude » Sun Nov 29, 2009 7:43 pm

thanks
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Re: [Tutorial]Texturing

Postby Potado » Sun Nov 29, 2009 8:05 pm

Good tutorial :)
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Re: [Tutorial]Texturing

Postby billymcguffin » Sun Nov 29, 2009 9:28 pm

nice tutorial. very good for a first time. one thing, though: naming the UV layer is only necessary if there is more than one, and naming the texture isn't necessary, but it is a good practice to get into.

good job.
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Re: [Tutorial]Texturing

Postby asdfghjkl » Mon Dec 21, 2009 7:52 pm

I figured out how to do it in 2.5, should I I show how?
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Re: [Tutorial]Texturing

Postby annoyer707 » Mon Dec 21, 2009 8:28 pm

asdfghjkl wrote:I figured out how to do it in 2.5, should I I show how?

If you feel like, show us how the tut helped you :)
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